måndag 9 januari 2012

Batrep! Warriors of Chaos vs Ogre Kingdoms, 2000 points!

Battle Report: Ogre Kingdoms vs Warriors of Chaos 2000 pts
The inevitable has happened. In their greedy quest, the Ogres have turned upon the Warriors of Chaos. It's Ogre against mutated man, Sköll against Hate.

Hello, here's another (un)friendly battle report from Svartblod Gaming, starring Hate, our Warriors of Chaos-player, and Sköll, our Ogre Kingdoms-player. Battle reporter is once again me, The Cornerfag.
Our gamers are currently devising their armylists of total destruction and utter annihilation, whilst I am writing this.
That said, I'll have to once again utter a slight warning for the haters of unpainted models. Although we strive to complete our forces by our best capabilities, Sköll, a very new Warhammer-player, has still some unpainted minis from christmas. For those of you whom have read previous reports including our OK-player, however, will probably be satisfied to see that his amount of painted minis have gone up... a little.
Anyways, here's our first contestant:

Ogre Kingdoms List:
Lords:
Slaughtermaster lvl 4:
-Ironfist, Greedyfist, Grut's Sickle.

Core:
18 Ironguts
-Full Command, Dragonhide Banner.

Special:
3 Mournfang Cavalry
- Full Command, Heavy Armour, Ironfists

8 Leadbelchers
-Thunderer, Bellower

Rare:
Thundertusk

Pre-game interview: Sköll:
What is your game plan?
Sköll: Yeah, uh... Game plan... Yeah, no... Well, unlike when I faced Vampire Counts last week, I hope to be able to place my units in a way that seems legit.
...
Well, I don't really know what units he uses, not so aquainted with WoC so... I know something about Wizards, a guy on a Juggernaut, but...
TC: So you don't really know what he's capable of doing?
Sköll: Correct.
(Hate: Close the door!)

What are your hopes?
Sköll: That the Gutstar does what it's supposed to do, and the mammoth doesn't die like it usually does. You know, get a charge or something.
TC: And that's pretty much all your important units?
Sköll: Yep.

What are your fears?
Sköll: That he's gonna win. Or, well, that he win bigs and makes me look bad. I want to at least show him what I can do.
TC: That's the spirit.
Sköll: I'm also a bit afraid he'll get mad and throw dices at me. I've gotten damaged before, you know.

So, do you have any plan to counter his units?
Sköll: The Gutstar will counter everything.
TC: Good.

For a last question, what unit of yours is your favourite, and what do you hope it will achieve?
Sköll: The Leadbelchers, I hope they'll... Bah, kidding, Ironguts ofcourse. I hope they'll execute some of his little men.
TC: Sounds good. You're free to return to the battlefield.

Warriors of Chaos List:

Lords:
Sorcerer Lord, lvl 4
-Mark of Tzeentch, Talisman of Preservation, Powered Familiar, Enchanted Shield, Biting Blade, Conjoined Homonculus

Heroes:
Exalted Hero
- Battle Standard Bearer, Mark of Khorne, Juggernaut, Sword of Battle, Helm of Many Eyes

Chaos Sorcerer, lvl 2
-Dispel Scroll, Book of Secrets, Third Eye of Tzeentch

Core:
24 Chaos Warriors
- Additional Hand Weapon, Mark of Khorne, Standard Bearer

24 Chaos Warriors
-Shield, Mark of Tzeentch, Standard Bearer

5 Chaos Warhoundss
5 Chaos Warhounds

Special:
5 Chaos Knights
-Mark of Khorne, Standard Bearer

Pre-game interview: Hate:
What is your game plan?
Hate: To win.
TC: I'm not even surprised. I'm just gonna skip to the interesting questions.
Do you have any fears? Except losing?
Hate: Actually, no.
So, do you have any plan to counter his units?
Hate: Well, not really, but I'm running my classical list and hope it holds. From what I understand he only has a few units, so I'll just... I don't know... Uhm... Focus force upon his biggest unit, the... Gutstar? Hit him hard where it hurts. I've got some magic and such for the other, lesser units.
For a last question, what unit of yours is your favourite, and what do you hope it will achieve?
Hate: The classical Exalted Hero on a Juggernaut. He's such a good guy, always gets the job done.
TC: Sounds great. Off to the battle with you!d

Pre-game info:
Mission:
Our usual let's-just-have-a-killfest.
Magic:
Warriors of Chaos:

Lvl 4: Uses Lore of Tzeentch. (2) Baleful Transmogrification, (3) Pandemonium, (4) Treason of Tzeentch, (5) Call to glory
Lvl 2: Uses Lore of Death. (S) Spirit Leech, (5) The Fate of Bjuna. Book of Secrets grants Pit of Shades. (TC: Wow. Well, what do you know.)

Ogre Kingdoms:
Lvl 4: Uses Lore of the Great Maw. (S) Spinemarrow, (2) Bullgorger, (3) Toothcracker(5) Trollguts



Roll-off:
Hate wins the roll, forces Sköll to deploy first.

Terrain set-up:
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

Deployment:
Since Sköll only has 4 units, and has to deploy first, Hate places his two Warhound units first (much to Sköll's chagrin), gaining a weightly advantage during the deployment.
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

1st turn WoC:
Both Frenzies fail, but BSB fixes that problem.
Movement:
Hate measures closely, careful not to get to close to the Thundertusk with his important units.
Warhounds rush up block / redirect the Thundertusk, and the other Warhounds block / redirect the Gutstar. Warriors walk up, Knights prepare to flank the Thundertusk.
Magic:
Winds of Magic: 6 and 1, +2 from Familiar and Book, counting in at 9 PD, 6 DD.
First off: Treason of Tzeentch with 3 dice. Gains 15. 3 Dispel Dice also gets 15. Phew!
Next up, Pandemonium! 2 Dice, exactly 9. 2 Dispel Dice, exactly 9.
Hate: Time to reign with my magic.
4 Dice on pit of Shades... Result: 12. A fail. Sadly.
Close Combat: Nope.

2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

1st turn OK:
Movement:
Gutstar charges Warhounds successfully.
Leadbelchers move to peek around the corner of the house. Mournfang place themselves in front of the ruins
Magic:
Dices come up 4 - 3. A good roll. 7 PD, 4 DD.
First up, Trollguts. (I hate that spell...). Extended, on 6 dices. Didn't get his Irresistable, but got a score of 22. Dispel Scroll'd, lul!
Spinemarrow on one measly dice. It got dispelled. Hah!
Shooting:
The Thundertusk spews his ball of ice upon the Warriors, but scatters 10" upon the Hounds in combat, killing two. Harpoon misses the wizard, bear-trap.
Leadbelchers belch the lead upon the MoT WoC, 8 hits. 4 Wounds, 3 die.
Close Combat:
18 Ironguts vs 3 Warhounds. PLACE YOUR BETS!
The hounds died. A free reform almost gives Carl a free flank charge, but, after asking me (as an unaligned judge), luckily not
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

2nd turn WoC:
Movement:
Knights, with the Hero on a 'naut into the flank of the Thundertusk (after a long charge through the woods).
Warhounds flank charge the Gutstar, MoT-warriors frontcharge the Gutstar, MoK-warriors charge the Gutstar. Danger, danger. This is the combat that will determine the outcome of the game, I believe.
Magic:
The winds come up 4 - 2, a channel and +2 Dice later and the final score is 9 PD, 4 DD.
First up, Treason of Tzeentch on the Leadbelchers. Sköll let's it through. 5 Wounds are caused. The Leadbelchers are rolling hot!, against themselves.
Next: Pandemonium. Sköll fails to dispel it with 2 dice.
Call to Glory! on 3 dice. Sköll let's it through.
Final spell, a failed Transmogrification.
Close Combat:
The Exalted Hero has to challenge, and indeed does. Sköll does not accept, and Hate pushes the Slaughtermaster to the back row.
Thundertusk vs Knights: ASL vs ASF lets the 'NautHero strike at his own initiative, which is before the Tusk. 2 Wounds made.
The it strikes back, 4 attacks, 1 wound, 1 dead Knights. The riders of the Thundertusk wack some flies instead.
The Knights... megafail. All 7 hits roll 3 or less. Juggernaut bites for one more wound.
The Thundertusk flees in horror a whole 4", and the Knights chase it down by running 6". Swiftly.
Now, for the important stuff. MoK-warriors dish out 25 attacks, 14 hits, 6 wounds. Sköll passes three 6+ saves. It's the battle of luck vs bad luck.
The newcomer Exalted Hero causes 2 wounds.
MoT-warriors dish out 13 attacks, ending in 4 wounds, one which was saved.
Now... for the WARHOUNDS! 5 attacks, 4 hits, 1 wound! Not saved, and it was the final wound on one Irongut. Good doggies.

Now, the retaliation!
24 attacks against the MoT-warriors, 13 hits, all of them wounding. Hate, hoping for a
shred of luck, rolls his 6+ / 5++ saves... 7 Warriors die.
Then 21 attacks on the MoK-Warriors, 9 hits, 7 wounds, 7 dead.

Hate loses combat by two, and even with the aid of a BSB does his MoT-warriors flee. But his MoK-warriors hold their ground. So does the ever faithful Warhounds.
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

2nd turn OK:
Movement:
Mournfang move slowly up on the Arcane Ruins. Leadbelchers move around the house.
Magic:
Winds of Magic: 4 - 4, and no channels.
Trollguts cast on 6 dice (forcing Irresistable?). Though no IF, he got a score of 20. Carl does not manage to dispel, even with all 4 dice.
Spinemarrow with 2 dice gets through.
Shooting:
20 shots of Lead on the MoTs, 9 hit and 4 wounds. One is save, three die.
Close Combat:
Things are looking grim for Hate... I hope he manages to survive this round in able to get the Knights charge in the rear.
20 attacks from the Frenzy-less MoK-warriors. 17 hits, 12 wounds. The tide of luck seems to have turned. But 12 saves later, 5 wounds remain.
Ironguts make 25 attacks, 14 hits, all wounds.
Skip forward a bit. The lonely surviving MoK-warrior flee, and warhounds flee. The Ogres pursue, killing the lone MoK and getting into combat with the MoTs.
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

Hate accepts his defeat here. The MoTs are going to die, and the Knights can't carry this by themselves.


Redux:
Hate: First and foremost, I need Halberds against that Gutstar. So I'll make sure to get some of those.
Other than that, I can't say there's anything I could've done differently. I think I did the right thing charging the Thundertusk, and going all in against the Ironguts. It was a gamble, and I lost.
It's a pity the Pit of Shades didn't through. I'm probably going to run a Lore of Shadow-wizard against Ogres in the future.
Other than that, there's not much to say. Didn't happen much besides the epic battle in the middle. But I'm happy it turned out to be a game not based as much on luck.
Model of the game: Exalted Hero on Juggernaut. As always. He's pretty cool, and no one else managed to do anything.

Sköll: It was an even match, a pity the Thundertusk died as usually (though it's really just a decoy!). The Leadbelchers got their shots, and the Gutstar won the game at me. It's a good thing it was a fair game though. No dice where thrown, and I got to show what I am capable of.
I should have more units, so that I can place them more strategically. And I shouldn't be so careful with the Mournfang. Other than that, I'm all good.
Unit of the game: Mournfang, they rode so beautiful, and the one-legged hornblower remained a one-legged hornblower, and nor did any one of them die.

Meanwhile, in the Mournfang corner...
2000 Points, Battle Report, Ogre Kingdoms, Ok, Warriors Of Chaos, Woc

Overall, a great game, together with the obligatory handshake:
Photobucket

lördag 7 januari 2012

Hail!

Today I bring you a picture of the writers on Svartblod. Here it is:




From left to right: Sköll, Hate, The Cornerfag
Kneeling: Dhaik

And there will also be a batrep soon.
Ave Victoria!
/Hate

torsdag 5 januari 2012

New started martial arts dojo!

Hi, we just started a new martial arts dojo teaching a new form of Krav Maga!
It will be located in Sweden in Skane, you can check out our site for more information.

http://svartblod.zendock.com/#Home

Kind regards from
Sköll

onsdag 4 januari 2012

New year, new logo!


Hi!

After being away for a while, due to intense days between christmas and new year, I feel that I'm back to gaming.
The first things I've done is worked on the logo (you've already seen it. If not, scroll up), and design said logo to look good on our soon to be t-shirt, as well as a little banner sized thing...
And I've been picking up a little on my vampire counts too. Almost finished basing 20 Grave Guards and 5 Dire wolves (out of snow, argh!), and bought 10 more Grave Guard. I'm excited for the new army book, but that's for another time.
And I've decided to start getting a routine of sorts on this blog. Although a weekly update would be too much imo, I will do a "Every other weekly update". That fits my tastes better.
I just hope I'll make it.
So, with the new year, I bring you: The Cornerfag's Almost Weekly Update! Every other week I will bring you updates about my gaming, what I've painted, if I've played any games, as well as thougts and other little tidbits from my life!
With that, I bid you farewell for now.
~Pro maior risor!

måndag 2 januari 2012

Happy new year from Gold Davis!

Here is the first post of 2012, starring the Diary of Gold Davis!
Happy new year!


The 19th of March 1621

I started to look for my father today, I went down to Lavinia’s ship, The Blue Nixie and asked to board it. Of course I needed a certificate from Lavinia. I went back to her house to get it, but of course she was busy and Korra gave me a note. On my way back to the ship a man bumped into me and left me a note.

Rowyn seeks you in the chamber of the lotus. Go visit her and you shall not regret it.
Mistress Rowyn


I guessed that she wanted to discuss about me working for her again. And when I went to Lotus Dragons lair my suspicions became true. We discussed work and she knew about my father, she gave me a list of names of men who’ve worked for my father and a bag of platina. But there was one hook, she asked me to kill Lavinia. It turned out that Lavinia had held that information away from me. I went to Lavinia’s mansion and after an hour of waiting she finally was ready to see me. I scolded her for keeping the information about my father and I got her to promise an expedition to the island my father was sent to. I went back to Rowyn again and told her that I couldn’t do it. Surprisingly she let me leave.


The 21st of March
Today I met with Malfeitor and we decided to pay Rowyn a last visit. We went back to the cave and despite her efforts to flee we managed to kill her. In her notes we found out about Vanthus location. He was in Kraken’s Cove, five days away from Sasserine by foot. When we arrived the whole coven was on fire, there were ships burning and zombies everywhere. I got bitten several times but somehow I managed to survive. In the inner sanctum of the coven we met a pirate, Harissa Javell. A Spaniard! At first I thought that she could help us, but then she told us that she had sent people to kill Lavinia. After a great battle I woke up, I found Malfeitor laying a few feet away. The pirate had escaped but she left us a ship. With joined forces we managed to drive the ship all the way home to Sasserine and at the docks Ayna and the Mwangi met us, with no time for hugs we ran to the mansion. We crashed through the doors and after fighting wave after wave of Bullywugs. We managed to save Lavinia and her kindergarten adventure group, the so called “Jade Ravens”. Maybe we should get us a name as well… And now, relieved from service for five months I’m going to find my father.

söndag 18 december 2011

The CF returns with some painted minis!

Hello there!
I'm sorry I've been gone for so long, but school and everything has gotten in the way. But today, I'm free enough for a post. So here it is!

So, lately, two things kept me busy: The show at school aaand... Painting!
I was painting four entries in a local painting competition, and I thought I'd include these here:

1st, the Single Miniature entry: a Nomad Tomcat Engineer (Infinity).
Engineer, Infinity, Nomad, Tomcat
Engineer, Infinity, Nomad, Tomcat

I kinda took a chance with this. Most other entries were larger models (50mm bases), but I figured a small model might stand out, or something... Ah, who am I kidding, I just wanted to paint an Infinity mini.
I tried out something new on this mini: blending. I tried blending a shift in the shade, going for the look of bright sunlight from somwhere above the Tomcat's right shoulder. I'm pretty happy with the result.

2nd, the Large miniature entry: The CF's forest Terrorgheist!
Forest Base, Terrogheist, Vampire Counts, Wood Base
Forest Base, Terrogheist, Vampire Counts, Wood Base
Ohyeah, so what do I need to explain? It's big. It's awesome. And I bought the Citadel wood kit and placed the trees on the base.
This was my first attempt at a snowy basing. I think I went a little bit overboard with the snow (as well as the blood, haha), but I'm fine with that. I like snow and blood. And he gives a mighty impression whenever I see him on his shelf. I'm proud of him.
Also, he won me 300 swedish crowns. (Roughly £30)

3rd, the Unit entry: My Black Knight-conversion!
Black Knights, Conversion, Vampire Counts
Perhaps you remember these? If not, these are my Black Knights for Vampire Counts. Made out of Brettonia, Tomb King Horsemen and Grave Guards. Not much to say more than that though... So... moving on..

4th, the army diorama entry: "Necron awakening"!
Army Diorama, Necrons
Army Diorama, Necrons
So, very straightforward: Cardboard, one layer with cut out holes for miniature placing, one layer uncut. Small stones / grovel / rubble, whaterver you call it. THen modelling grass. Green colour, first a well-covering coat of Dark Angels green, followed by (kinda dry)brushed goblin green, and gobling green on the grass, with a final drybrishing of white on the stones. Place models. Finished.
Earned med 400 swedish crowns, it did. (Roughly £40)

That's all for me today.

söndag 27 november 2011

The Diary of Gold Davis and some other stuffs

It's been a great time that none of the members of Svartblod has shared with you unfortunately. But do not despair! I am here to save the day with an update!!11!!! Wooo!

As the title says, there has been some Savage Tides going on but I've also started up my own campaign "The tales of the witcher" a campaign I'll write on my own and take very seriously. Hopefully the groups witcher, Hate, will write a journal of the game sessions. The campaign is concentrated around witchers as you may guess and I'm trying to make the campaign as original as possible. Anyhow, here's the diary you love to read on the sly:


THE DIARY OF GOLD DAVIS

The 16th of March 1621

We have made preparations and are now heading back to the ruins of the taxidermist. When we arrived there were a swarm of workers strolling around and repairing the house. Malfeitor rushed in and a worker tried to stop him. I tripped him but he just shrugged it off and went into the house. In there I planned to knock him out but Malfeitor was faster and told Ayna to shoot the poor carpenter. My slave, Violet, stabilized and I carried him out before running down to the Lotus Dragons hideout and closing the trapdoor. Back down in the dungeon we first didn’t notice any changes; I thought that they would have made some measures to stop us at least. But then, when we got down to the second floor and opened the door an alarm went off. After that they knew we were there and we jumped into a rather big lot of ambushes. One with the thugs dressed up to training dolls and one with a big worg and so on. Once down in that dungeon we came to a big natural cave with a beach and a pool of water. Out in the cave there was a big door and after a quite harsh struggle with giant rays trying to drown us and poisoning me and Ayna. We met a Mwangi down here to, him and Malfeitor spoke about something but because of the retarded slave I had with me I couldn’t understand a word. How does anyone forget a conversation they’ve just heard in their native language after two minutes!? Let see, there was a water filled tunnel down there as well, Ayna and Solsken went down to explore it when a spider-ant attacked them, I jumped in the water and Ayna came flewing out of there. Oh right! Solsken grew wings over the night, I’m beginning to think that Ayna is more powerful then I’ve guessed. We continued to follow the tunnels down in the dungeon and eventually we faced off another spider-ant, Malfeitor got pretty badly wounded but he wouldn’t admit it. After that we found the leader of the Lotus Dragons and hell broke loose. She didn’t want to fight us, she wanted to bargain and Malfeitor and that bitch started to say some really mean things of Spaniards. I got really mad and ran away with Ayna and the elf. Oh! One more thing! We took a thug as our captive and he called Malfeitor “El Diablo”, he’s got quite a reputation in those circuits I guess. Anyways, we went to Lavinia and of course Malfeitor had gotten there first. I tried to explain to Ayna about the fight between Malfeitor and me but she just ran away. She told me she was going home, I guessed to her father’s place, but I don’t know. I’m actually still waiting. Lavinia is talking to Malfeitor right now and, oh there’s Korra, I’ll be right back!

I’ve talked to Lavinia now, she didn’t have anything good to say but I think I have ship to find my Dad with now. I got the address to Aynas father and I’m heading down there with Violet now.

The 17th of March 1621

Ayna has left me! I can’t believe it! I’ve sent her a note but she’s not coming back to me! I don’t know what to do, I can’t leave her. She’s my little girl! Oh my… I’ve been waiting outside the house I tracked her to for hours. I was on my way to her fathers house when I saw her flying abouve me, I yelled but she didn’t notice me. I ran as fast as I could and ended up outside this house. The guards have been at me a few times but I’ll wait. Nothing will keep me from Ayna. Nothing…


The 18th of March 1621

She is finally back! My little doll in my arms again! I am to exalted to write more right now, I just need some sleep, but she’s home! Glory to the Gods!